Limited support
This feature is only present in .

Useful Commands

campaign_reload

Reloads the campaign list. New & change campaign scripts should appear in the UI. If you are on the campaign selection screen, re-enter that screen to see the new/update campaign.

campaign_info

Spews information about the current campaign into the console.

campaign_list

Lists all campaigns detected by P2:CE to the console.

campaign_clear

Clears the currently active campaign.

campaign_continue

Continue a campaign from the latest save. Usage: campaign_continue [campaign_id].

campaign_level_next

Changes the map to the next level in the campaign, if it exists.

campaign_level_prev

Changes the map to the previous level in the campaign, if it exists.

campaign_savedata_reset

Wipes all save data relating to campaign progression. Does not delete saved game files.

campaign_savedata_show

Display save data relating to campaign progression.

campaign_set_active

Set a specified campaign as active. Usage: campaign_set_active [campaign_id]

campaign_start

Starts a specified campaign at a certain chapter. Usage: campaign_start [campaign_id] [chapter_index]

startupmenu

Enters the appropriate background map as detailed by the campaign script.

Useful Cvars

campaign_debug

If value is 1, prints additional debugging information to the console in relation to the campaign system.

campaign_default

Sets the default campaign to boot into on startup. The background map will be entered automatically without intervention by a script.

Useful Launch Options

-unlockchapters

Treats all campaigns as completely unlocked for testing. This does not make any changes to the progression save. Must be used in conjunction with the -dev launch option.

-nochapterprogress

Treats all campaigns as completely locked for testing. This does not make any changes to the progression save. Must be used in conjunction with the -dev launch option.